My main responsibility on Derelict was to take the the train cars from their design blockouts to their fully arted state. This required me to work with our photogrammetry team to convert our PG data into usable, modular, models which could be used to build the train cars. I had to figure out how to break down the train cars into modular parts to be made, and upon their completion I fleshed out and detailed them further within the level editor, placing models and decals to make them feel believable. I did the usual collision/clipping work, and also some bug fixing towards the release of B06.