Gala is one of our smaller multiplayer maps which was primarily made for 2 vs 2 combat. It is based on one of the campaign missions, and because of that I had to transfer a lot of work that was done for the campaign and bring it over to our multiplayer map. Work done for the campaign is not directly usable as multiplayer needs and standards are different, so I had to process the work in order to get it usable for online gameplay. This included work such as stripping out the extra unnecessary content from the mission and additional polish to the main structure of the building due to visibility differences. I also added additional objects and details to the gameplay space in some of the areas such as the bar, coat check, and the center platform. Collision/clipping work was done per usual, and additional Q/A and bug fixing/troubleshooting towards the end of production.